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I am Colour is a 3D co-op comedic physics-based puzzle game pitch that simulates designing for Bossa Studios. A pitch and a puzzle design document is made for this project.

In I am Colour, players take control of two out of three experimental blobs – each representing a primary color (Yellow, Blue, Red). Each blob possesses a unique ability that allows them to dye metal objects, changing their physical properties. By collaborating and mixing colours, players can create new effects to tackle increasingly challenging puzzles.

The adventure unfolds across a variety of levels, ranging from the confines of the lab where the blobs were created to the bustling city streets. Players will work together to overcome obstacles, complete tasks, and create glorious (and messy!) mayhem, all while evading capture by the bewildered scientist who gave them life.

I am Colour deliveres a hilarious and chaotic co-op experience that will test communication, creativity, and – perhaps most importantly – the ability to embrace the beautiful mess that teamwork can create.

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