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This solo project explored a unique blend of humor and horror in a party game setting. Designed for 2-4 players, it takes place in a post-apocalyptic world ravaged by a virus that twists shadows into monstrous reflections fueled by negativity. Players take on the role of defenders within a shelter, forced to combat those who succumb to this fate and use humor to keep themselves alive.

The gameplay unfolds in distinct phases, with the initial stage offering lighthearted fun. Players work together within a time limit, assembling a wacky war machine from scattered parts, fostering laughter and camaraderie, much like party games like Overcooked or Moving Out. However, the mood takes a sharp turn as the game transitions to a tense battle phase. Players must strategically utilize their constructed war machine to fend off the menacing shadow creatures, making success hinge on both humor and cooperation. This unique experiment in genre-bending gameplay creates a thrilling and engaging party game experience.

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